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Description
After picking up a license for Toon BOOM Harmony 11, I made a special effort to try out some of the cool new features. In particular is the "Mesh Deform" feature which allows for real-time animatable lattice deformation.
In this demo, I've created a single teardrop shaped flame drawing, (1 Drawing!!!) then aplyed the mesh deformer to that drawing, and animated the lattice changes over the timeline. The result is a animated flame cycle that looks like it was hand drawn over 24 drawings, instead of a single drawing.
It's likely that I will post detailed work in progress stages explanations at a later date.
Animated entirely in Toon BOOM Harmony 11, on a WACOM Cintiq Companion slate PC.
In this demo, I've created a single teardrop shaped flame drawing, (1 Drawing!!!) then aplyed the mesh deformer to that drawing, and animated the lattice changes over the timeline. The result is a animated flame cycle that looks like it was hand drawn over 24 drawings, instead of a single drawing.
It's likely that I will post detailed work in progress stages explanations at a later date.
Animated entirely in Toon BOOM Harmony 11, on a WACOM Cintiq Companion slate PC.
Image size
475x756px 847.6 KB
© 2014 - 2024 fnook
Comments16
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This is great!